

- #PHOENIX POINT STEAM RELEASE MOD#
- #PHOENIX POINT STEAM RELEASE UPDATE#
- #PHOENIX POINT STEAM RELEASE FULL#
#PHOENIX POINT STEAM RELEASE MOD#
I've put this one on the shelf and probably won't go back to it without major mod overhauls.

Every time they show up, it forces the player to drop every other objective on the map and focus on them.Īll of this is my opinion on offer, of course, and I'm sure others love this game. Even after the "rebalance" patches they've pushed, this enemy appears too early and too often. It's the fundamentals, particularly at the strategic layer, that disappoint. I can live with loads of bugs in a game I truly enjoy. It's not the bugs that put me off this game. In fairness, the first stages of a campaign were genuinely fun to me. Quit playing at 400 hrs and likely won't go back until mods that rebalance this game are out. It was at that point I began to lose interest. Had fun with it, despite release bugs (to be expected), for about 300 hrs. You do only get one first impression (most of the time, anyway :P )!īought at epic store release, despite have no use for epic generally, based solely on trust in Julian Gollop. I feel like it has a fair chance but maybe waiting a bit longer for some more fixes wouldn't hurt, either. Not sure on the Steam issue and what would happen there. I think the PP team has done a great job and I'm happy to recommend this game to all of my friends (and have been since January).
#PHOENIX POINT STEAM RELEASE FULL#
I'm a software developer by trade (embedded systems) and I know full well how issues that seem minor can sometimes be near impossible to find a direct cause for or even fix. Large pieces of software are complex and I expect bugs.
#PHOENIX POINT STEAM RELEASE UPDATE#
That being said, since then there's been plenty of update and the quality of a play through has certainly increased in a significant way! There was obviously a different vision on some of the things and the game - to me - brings enough new things that it was worth seeing the end result - buggy or otherwise. I'm a big fan of the XCOM reboots (played each many times with and without mods) to completion. I've played the entire game the day it came out (had funded in first round). I hope that by the time it gets on to Steam it would be a complete product by then so that they can get the acclaim it deserves. That is thanks to the fact that I have never heard of Phoenix Point for the last 6 months which is giving the developers more time to fix the bugs (which I can see they're still doing from their latest Twitter post). The experience that I've had with the game is largely positive but that is at least half a year after launch. The game would be unfairly buried before it got a chance to shine. However, seeing the disappointment that the people who paid for the game is experiencing, I think that if this game were to be on Steam it would get a storm of negative reviews. I don't know how much of it is true as I only played since May this year and did not experience the game at launch. Then looking at it further, I also realized that there is a lot of criticisms about bugs. It takes the game a lot further, allows customization, and gives us each our own desired individual experience. The modding community for X-com 2 is incredibly deep and changes the game in many fundamental ways. I was thinking about this as well and at first I thought it was a waste that Phoenix Point is missing out on all that the Steam Workshop has to offer.
